#inu
!picset 150,outpl1.bmp
!picon 150
!godown #anime
#ushi
!picset 150,outpl2.bmp
!picon 150
!godown #anime
#hito
!picset 150,outpl3.bmp
!picon 150
!godown #anime



;----------------------------------------
#anime
;------------------------------------------ゲームオーバー時
!wavset 39,kutya1.wav
!wavset 40,kutya2.wav
!wav 39,1
!wav 40,1

!picoff 101
!picoff 102


!picset 100,outplbd1d.bmp
!picon 100
!picset 151,outplbd1u.bmp
!picon 151
;
!picpos 100,$101x,$101y
!picpos 150,$101x,$101y
!picpos 151,$101x,$101y
;
!picarea 100,0,0,1,1
!picarea 150,0,0,96,144
!picarea 151,0,0,1,1
*
!pause 2
!picarea 100,0,0,1,1
!picarea 150,96,0,96,144
!picarea 151,0,0,1,1
*
!pause 2
$rnd=0
$rnd2=0
$rnd3=0
#qweout
*
!pause 2
!if $rnd3>50
!godown #modosare
!endif


$rnd3+1
$rnd+1
$rnd2+1
!if $rnd2=10
!picarea 100,0,0,96,144
!endif
!if $rnd2=20
!picarea 100,96,0,96,144
!endif
!if $rnd2=30
!picarea 100,192,0,96,144
!endif
!if $rnd2=40
!picarea 100,288,0,96,144
!endif
;
!if $rnd=2
!picarea 150,192,0,96,144
!endif

!if $rnd=3
!picarea 151,0,0,96,144
!endif

!if $rnd=4
!picarea 150,288,0,96,144
!picarea 151,96,0,96,144
!endif

!if $rnd=5
!picarea 151,192,0,96,144
!endif

!if $rnd=6
!picarea 150,384,0,96,144
!picarea 151,288,0,96,144
!endif
!if $rnd=7
!picarea 151,384,0,96,144
!endif
!if $rnd=8
!picarea 150,288,0,96,144
!picarea 151,0,0,1,1
$rnd=0
!endif
;
!goto #qweout



;-------------------

#modosare
!picset 251,aka.bmp
!picpos 251,0,0
!picarea 251,0,0,640,480
!picon 251
*
!picoff 251

!picoff 100
!picoff 150
!picoff 151
!eff_shake 0,0
!wavset 1,muon.wav
!wav 1,0

!wavoff 39
!wavoff 40
!wavset 43,noizu1.wav
!wav 43,0
;-----------------------------
#back
!picoff 20
!picoff 21
!picoff 22
!picoff 23
!picoff 24
!picoff 25
!picoff 26
!picoff 27
!picoff 28
!picoff 29
!picoff 30
!picoff 31
!picoff 32
!picoff 33
!picoff 34
!picoff 35
!picoff 36

!picoff 120
!picoff 121
!picoff 122

!picoff 124
!picoff 125
!picoff 127

!picoff 129
!picoff 130

!picoff 132

!picoff 134
!picoff 135



!picset 100,chippl0.bmp
!picon 100
!picpos 100,304,216
!picarea 100,0,0,32,48


!picset 150,chippl0u.bmp
!picon 150
!picpos 150,304,216
!picarea 150,0,0,32,48
!picarea 301,0,0,640,480
!picoff 301

!picset 300,kuro.bmp
!picset 1,dentou1.bmp
!picarea 1,0,0,640,480
!picon 300
!picbl 300,1


!picoff 250
$200x=0


$plhoukou=144
!picarea 1,0,0,640,480
$plbukihoukou=432

!picbl 300,1

$plbukiani=-96
!picarea 101,$plbukiani,$plbukihoukou,96,144
!picarea 102,$plbukiani,$plbukihoukou,96,144
!picon 101
!picon 102

!picoff 314
!picoff 328
!picoff 308

$rnd9=100000
$rnd8=0
$ibent=0

$8x=200
$8y=140

!pical 8,256
!pical 198,256
!pical 2,256
!picon 8
!picon 198
!picon 2

!file mapsouko1.asdf
!stop











































































