;--------------------------------------npc1Œ¢
!picset 120,inutype1u.bmp
!picon 120
!picpos 120,304,16
!picarea 120,0,0,32,48
!picset 20,inutype1.bmp
!picon 20
!picpos 20,304,16
$enpc1sx=32
$enpc1sy=48
!picarea 20,0,0,$enpc1sx,$enpc1sy
$npc1=npc1einu.asdf
$e1hp=1
$ehitar1x=0
$ehitar1=1000
!picset 21,ehit32.bmp
!picarea 21,$ehitar1x,$ehitar1,64,48
!picon 21
!wavset 41,inuout1.wav



;--------------------------------------npc2Œ¢
!picset 122,inutype1u.bmp
!picon 122
!picpos 122,304,16
!picarea 122,0,0,32,48
!picset 22,inutype1.bmp
!picon 22
!picpos 22,304,16
$enpc2sx=32
$enpc2sy=48
!picarea 22,0,0,$enpc2sx,$enpc2sy
$npc2=npc2einu.asdf
$e2hp=1
$ehitar2x=0
$ehitar2=1000
!picset 23,ehit32.bmp
!picarea 23,$ehitar2x,$ehitar2,64,48
!picon 23
!wavset 42,inuout2.wav



;--------------------------------------npc3Œ¢
!picset 125,inutype1u.bmp
!picon 125
!picpos 125,304,16
!picarea 125,0,0,32,48
!picset 25,inutype1.bmp
!picon 25
!picpos 25,304,16
$enpc3sx=32
$enpc3sy=48
!picarea 25,0,0,$enpc3sx,$enpc3sy
$npc3=npc3einu.asdf
$e3hp=1
$ehitar3x=0
$ehitar3=1000
!picset 26,ehit32.bmp
!picarea 26,$ehitar3x,$ehitar3,64,48
!picon 26
!wavset 43,inuout3.wav



;--------------------------------------npc4Œ¢
!picset 127,inutype1u.bmp
!picon 127
!picpos 127,304,16
!picarea 127,0,0,32,48
!picset 27,inutype1.bmp
!picon 27
!picpos 27,304,16
$enpc4sx=32
$enpc4sy=48
!picarea 27,0,0,$enpc4sx,$enpc4sy
$npc4=npc4einu.asdf
$e4hp=1
$ehitar4x=0
$ehitar4=1000
!picset 28,ehit32.bmp
!picarea 28,$ehitar4x,$ehitar4,64,48
!picon 28
!wavset 44,inuout1.wav



;--------------------------------------npc5Œ¢
!picset 130,inutype1u.bmp
!picon 130
!picpos 130,304,16
!picarea 130,0,0,32,48
!picset 30,inutype1.bmp
!picon 30
!picpos 30,304,16
$enpc5sx=32
$enpc5sy=48
!picarea 30,0,0,$enpc5sx,$enpc5sy
$npc5=npc5einu.asdf
$e5hp=1
$ehitar5x=0
$ehitar5=1000
!picset 31,ehit32.bmp
!picarea 31,$ehitar5x,$ehitar5,64,48
!picon 31
!wavset 45,inuout2.wav



;--------------------------------------npc6Œ¢
!picset 132,inutype1u.bmp
!picon 132
!picpos 132,304,16
!picarea 132,0,0,32,48
!picset 32,inutype1.bmp
!picon 32
!picpos 32,304,16
$enpc6sx=32
$enpc6sy=48
!picarea 32,0,0,$enpc6sx,$enpc6sy
$npc6=npc6einu.asdf
$e6hp=1
$ehitar6x=0
$ehitar6=1000
!picset 33,ehit32.bmp
!picarea 33,$ehitar6x,$ehitar6,64,48
!picon 33
!wavset 46,inuout3.wav



